![]() If it is too noisy undo and use a Gaussian blur on it to soften it a bit then run the nvidia filter again. ![]() Then just run the nvidia normal map filter on the image. This will create a cleaner normal map than just running the nvidia filter on an 8 bit image. Play with the settings to see what works best.Īfter I've got that to where I want it, I convert it to 16 bit. This neutralizes the image a bit, and evens out the tones out somewhat. The process used varies slightly, but for the most part, I dump down the saturation (in hue/saturation) to greyscale and run a highpass filter on it in photoshop. ![]() The filter is a plug-in for photoshop and can be downloaded from nvidias website. I created those textures from photosource using Nvidia's normal map filter. When asked how some of the normal maps in Embry Square were created, Epic lead artist Chris Perna answers: ![]()
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